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Lilith, Devil May Cry Character Fanart [wip]

Recently, I played Devil May Cry 5 by Capcom, and having lives their detail and style of character models, I decided to make a female character within that universe.

Given the main cast are somehow related to another, I had decided to create mine with relations to two characters from the second game of the series.

Lilith is a polite, high maintainance woman, able to read situatuations, and act acordingly, however is obdient to a fault.
Given the dystopian setting of DMC5, compared to the previous games of the series, it was very challenging coming up with outfit concepts, being torn between bright recognisable coats and de-saturated palettes.

While desgining her, I am trying to keep the idea I have for Lilith as realistic as possible, as well as my options. After I finalise her concept, I'll be planning to model her too.

Initial sketches of Lilith, long hair and goat were the ideas I wanted to push through with her design.

Initial sketches of Lilith, long hair and goat were the ideas I wanted to push through with her design.

Blocking out shirt/ coat designs & overall outfit.

Blocking out shirt/ coat designs & overall outfit.

Settled design & first colour test-palette -- decided green will be the basis of the character.

Settled design & first colour test-palette -- decided green will be the basis of the character.

Hair and eye colour test-palettes. Here, I wanted her to have noticable resemblence between the two characters she is based off (Lucia & Arius).

Hair and eye colour test-palettes. Here, I wanted her to have noticable resemblence between the two characters she is based off (Lucia & Arius).

Flat dynamic Sketch of Lilith (at this point, I wanted her to wield twin swords, thinking it would match with her twin braids and long shirt).

Flat dynamic Sketch of Lilith (at this point, I wanted her to wield twin swords, thinking it would match with her twin braids and long shirt).

From an abundace of clothes-palettes, managed to cut down to 4 choices (her hair (length) and eye colour has finally been decided).

From an abundace of clothes-palettes, managed to cut down to 4 choices (her hair (length) and eye colour has finally been decided).

Revisiting her after some time, and realising the previous design somewhat didn't match with the theme, I decided to push for a more utility/ dystopian feel though her clothes.

I am still figuring out the staples in her outfit.

Revisiting her after some time, and realising the previous design somewhat didn't match with the theme, I decided to push for a more utility/ dystopian feel though her clothes.

I am still figuring out the staples in her outfit.

Lilith redrawn with a new weapon, first outfit concept so far.

Lilith redrawn with a new weapon, first outfit concept so far.